In 1988, PCs were already starting to dominate but Apple IIs were still popular in schools, the Commodore 64 still popular in the home and 16-bit computers like the Amiga and Atari ST were still competing. Compute! was still covering all of these machines in 1988. The October 1988 issue includes:
Features
- Measuring Up on the Machine: How Does Your School Rate? - Are your children getting the computer education they deserve and need? Find out by taking this fascinating 15-question test.
- All for One, and One for All - Integrated software puts it all together - word processor, spreadsheet, database, and more. We evaluate four packages perfect for the home and office.
- Closet Computers - Put that old computer to work! Guard your home, run robots, scan the shortwave, make money, and do more.
Reviews
- Fast Looks
- Jam Session
- PaperClip Publisher
- Sons of Liberty
- Jumping Math Flash
- Thunderchopper
- Apple II GEOS
- The Music Studio 2.0
Columns
- Editorial License - Put a computer in every classroom - on the teacher's desk - if you want to really get results.
- News & Note - Tandy touts its new computers, RAM price rampage may be over, and software that simulates the brain.
- Gameplay - The best adventure games have characters that treat you just like you treat them.
- Impact - A computer paradox: The weaker the computer, the more you have to be a techno-wiz.
- Discoveries - We've done it. We've put computers on kids' desks and have gotten teachers excited about technology. What's next?
- Levitations - Our columnist goes digging - in his own office. Will he return from the junk-mail jungle?
- Letters - You opine on our opinions.
Compute! Specific
- MS-DOS
- 64 & 128
- Apple II
- Amiga
- Atari ST
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