Right Tokenomics can be a life saver - in this case in game economy saver. I was already getting hit by high taxes lately in dCity. I was expecting a better time for my earnings. I don't hate all taxes. There's actually a few that I like to have.
- Police tax
- Education tax
- Art tax
- Eco tax
- Jobs tax
All give some nice benefits and all of them combined only cost 16% of my SIM income. Now we're having a Income tax that is huge making us players earn nothing in SIM.
We do earn Hive income based on SIM Power and rank in dCity game.
It's There To Help The Peg
What does this mean?
800 SIM = 4 Hive in the market when buying new NFT cards. That's 0.005 Hive per 1 SIM value set by @dcitygame which is a really cool feature. But what if the peg doesn't hold because of supply & demand change a lot?
That's why there's Income tax to reduce new SIM inflation. At this rate no new SIM is being added. I don't know how 100+% tax work in he game. Am I bleeding my SIM like I'm getting robbed.............. I didn't check on this. If anyone knows - drop a comment :)
Taking A Look on https://leodex.io/market/SIM
This sucks for short term. But it's good for all of us. When supply goes down, the SIM we have at hand should be worth more. This is Tokenomics maintaining a sustainable game economy. Most MMO wit millions of players have failed at this.
This is why I love Hive ecosystem so much. We've got these cool features built in because the people who make these games actually know a thing or two about economics.
This is why I continue to HODL and even buy more. I've been slowly buying more dCity NFT over the weeks. Now let's improve the SEO for the site with a nice link :)
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