Building Games According to The Leaked SNES Development Manual

in r2cornell •  26 days ago 

Developing games for Nintendo was an extremely difficult task with many levels of gatekeeping and intimate knowledge of low level systems required. These programmers were on another level

I found a copy of the developer manual on Internet Archive. It is in 2 book with a total page count of 653. A great deal of details are included and they don't look anything like most modern documentation that involve more high level approaches that abstract away many aspects.

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  ·  26 days ago  ·  


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