Pixtalgia game bringing the fun

in iduvts •  2 years ago 

Right I have know about this being created for a while and I know it has had it set backs but it has finally dropped and I got the creator in to chat about it. I can't lie I have played it while its not polished its reminds of the old school games and If you want a fun game to play this could be the one for you

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hey bro

hey serrrr

How's things?

All nice crackers so damn hot!

How hot is it there?

We've had worst

Ouch I would melt lol

Ehh yes summers are hot here this year looks like everyone is dying with heat you know what's not hot?? the crypto market.. lol but to be honest I am enjoying this winter

Yea lol we are seeing green roots but I don't know!

Ah yes don't ask me I am terrible at trading 😆 I'll be happy either way. But winter is good for builders

So lets get down to why we are here today.

Of course not to talk meteo! So have you got some questions or should I introduce your readers our project?

Oh by all means Il let you start?

Oh well I think I got this, it's my second time at crackers so I feel at home.

Your always welcome.

so good to have folks like you helping us small creators. its something that drives me as well alright so dear Crackers we're here to talk about my game/project Pixtalgia

Oh yes Pixtalgia the project that was whitelisted then unwhitelisted and now whiteslisted it had an interesting start as a project. The small creators are the ones that are here durning the good and the bad.

Agreed where to start so it's a 2D pixel-art game that I recently started with an italian game-maker developer, a "metroidvania", in the style of old console game classics, like Super Mario, Metroid, Castlevania, Zelda and much more, with NFT features on the Wax blockchain

We have started only a few months ago with the project, so as of now, it can be considered in-between a "tech-demo" and an "open-alpha" , or early access, I don't know what would be the most suited definition, but yes: it's a work in progress that we're constantly developing. We're 2 people (but we have more cool people from inside and outside the wax community helping us with code stuff) so it takes a lot of time, but we're constantly working on the game and updating it. We have a few new cool features coming real soon.

So, there is not THAT MUCH to do right now but you can explore the first areas and have an idea of what's come. Anyway a cool feature that is someway already in-play and will come soon is the NFT prize pool. We're not really focused on the earning part, we're trying to make a real game first, but players will be able to earn NFTs from other collections playing Pixtalgia and completing quests, exploring etc . 10% from all Pixtalgia sales goes to a wallet that buys NFT drops and swipes floors to create the pool. That's a cool way to reward players and support the waxfam!

What made you come up with idea for the game?

Well I have always been a gamer since the times of the NES and the Amiga and that culture is part of what I am we can say. I really think Wax needs more games that are not clickers or can survive when their economy/hipe fails. This is probably super-niche, but at least, I think it's different enough.. Most than all, I always wanted to make a videogame! Not being great at drawing, lo-res pixel art is good for me. I started with it when I started the project, so I am a real noob but I can still manage to create something :) I am thinking of hiring a real pixel artist at some point if the game does really well though.

What is the aim of the player playing the game?

Exploration will be the main focus in the short term, but we plan to create a fighting mechanism as well and create some entertaining boss fights. At first, the game will be single player, but you will be able to influence other player's future gameplays. By exploring and completing quests, you will be able to earn NFTs. We'll also implement more features as time goes by, like multiplayer and play-as-monster at some point, and so there will also be some social aspects in the game.

The Wax community is also a main focus, a lot of creators are featured in the game and you will be able to learn about their collections. There is not a well defined story, because I wanted this game to be light-hearted, and to incorporate lore from other artists creations. In pixtalgia you can have medieval knights, aliens, and animals in the same neighborhood! Although there is not a strict lore, there is still a main villain lurking over pixtalgia..

Oh who will be the villain?

Hehe it's someone who's particularly mad at me for an error while minting Season Zero Avatars

https://wax.atomichub.io/explorer/template/pixtalgiawax/534723

let's just say he's going to give some troubles to the players..

Recently we launched Season Zero avatars. It's the first series of in-game NFTs, composed of 80 Characters and 20 Equipment/Weapons NFTs

This is kind of a test series, but the NFTs will always be playable in this game and also in future games of Pixtalgia universe (we plan to start working on more games at some points - even different genres, but every NFT will still be playable in some way across different games - cool huh?). Hopefully, they will become some kind of highly-sought collector items heh? 😁

But again, I'd like to remind to everyone that as of now, the game is very early stage and if you play it now, of course will feel a little incomplete. Creating a cool blockchain game takes time, but you will notice updates, improvement and more content from time to time. We're working on the project full time ^^

Are they 1 of 1 NFTs?

No, they come in different rarities. The Ultra Rares are usually 1/1 or very limited. In Season Zero there are a few 1/1. Maybe a few will go on sale, but most of them have been gifted to the depicted subjects 😆

Or like Crackers, he's a 1/1 Ultra Rare but there's also a Very Rare version in a different colour that comes in a mint of 10. I assumed many players would want a piece of Cracker 😆

Lol as you said season zero is a test series how has it be working out?

Kind of a test, its still intended to work good, and as of now, it is! They're still 100% Pixtalgia playable characters. Only, next series of characters cards will probably be a little more detailed and with more attributes that we might need, since we're still working on game mechanics. So I thought a Season Zero would be a good idea!

Also, id like to add that as of now an adventurer NFT is required to play the game, even if at some point we'll also add walletless mode and it will be free to play.

The low rarity adventurers are very cheap, at a price of 0,33$, but if anyone can't afford it, they can hop in our discord (https://discord.gg/HxZ9D2EnCF) for a free adventurer. We have a few freebies for players that will be active, and maybe share their feedback/ideas/suggestion or report bugs and issues :)

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