It's in this arena that brainwashing/hypnosis is performed. If you look at extreme cases such as MKultra, or even those in the military when they are in boot camp you can see this even more clearly.
RE: On Intellect, Emotion And Feeling
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On Intellect, Emotion And Feeling
I recall clearly that I deleted every game on my first PC as it dawned on me that, not only was it devouring my time but I'd also learnt nothing in the process. I sometimes spend 10 minutes playing backgammon ;-) So, was interesting to see a POV from an industry I have little contact with.
We could soon be a failed species unless we cull those abhumans that are the primary cause our downfall. But, of course, "good" people will never save themselves - coz that would mean doing something "bad".
Games are fascinating to me because it's basically work.
How do you trick people into doing work (problem solving, puzzle solving, repetitive tasks) for free?
And not only "for free" but most of them actually pay $$$ for the privilege.
It's like getting people to audition for free.
It's like getting people to submit contest entries for free.
It's like getting people to pitch their best ideas to you for free.
I'd have to think about that one. What I see is entrainment and diversions - a few genuine players surrounded by a haze of ppl who seem to spend more energy looking for cheats and walkthroughs and anything that avoids them actually using their brain. I don't even see the point of that, apart from impressing their friends.
I've even seen it, and worked a little on, so-called edutainment - the gamification of education - doesn't work, so far, as students can smell their brains burning.
I would create a sim-city-like environment with real science and history - havent seen that done. eg how to make the first knife ;-) most inventions are accidents; the inventiveness of humans is to then think, "oh, that's interesting, how did it do that? can I repeat it without making a mess?"
Great idea.
I wanted to make a game where you roll a starting character, a random historical time, a random historical geographic location, a random social status, a random set of physical characteristics with a realistic chance of birth defects.
You can only roll ONE CHARACTER.
as ur into games, I wondered if ud come across anything like that? I thought of that 20 years ago! would also be interesting to program it...
ok, how do you make a knife? well, we need a sharp edge... so the first knives were made of stone, but not any stone... then u discover some stones melt and then harden... some can make pots and spoons, some are crap for knives, but some are good... u still dont have the concept of a metal, just that some stones change properties when heated... a primitive alchemy is born... anyway lol
then some psycho thinks a knife is a better way of killing someone rather than as a craft or tool. and so the world churns.
It sounds like it might make an interesting "puzzle game", sort of like,
There are also some youtube channels dedicated to making things like knives using only primitive resources,
A nice video that touched on the boot camp from the beginning.
I'm not much of a gamer, but when my son was a teen he got me to play World of Warcraft with him. It had its moments, but I grew to exploiting the auction houses by creating shortages and jacking prices up for items necessary to make spells and weaponry and such. It helped me years later understand even better the manipulations that run rampant in crypto markets.
One thing that surprised me was people that were willing to pay me real currency in exchange for my game currency when I decided to leave the game.
I used to play chess a lot as a kid and young adult but slowly lost my zest for it. I'd say about 20 years ago I had been given a game called Go, but i never found anyone to play with so sold it. I really don't have any interest in games anymore.
Not to mention the forex and bond and futures and gold and stock markets.
Yes, pretty much most markets. I even reported on it in the hotel industry I've been working in very briefly. Depending on the person seeking a room it can vary how much the person will be paying. I even see it at play with gas stations, where the price is dependent often of locality. In certain areas where it is easier to fleece customers the price is often higher.
This made me laugh. The few partners I've had in my adult life have all commented many times that they believe I'm cynical. I would always reply with not cynical, just a realist.
Most "profitable" disciplines raise artificial barriers to entry.
The part I wanted to focus on with that video is the brainwashing, specifically in boot camp.
But it's interesting to me how much brainwashing is also involved in gaming.
And even in labor.
The gaming companies can pit wannabe coders against each other in order to drive down their labor costs.
It's amazing that they can take large groups of young men, and in such a short time of constant friction to them convince them they may need to go murder folks who've done them no harm, who are minding their own business just trying to live in far off places.
They're the exact same techniques used by terrorists and other "cults".
Yes, the structure is the same.