Hello Splinterland Warriors!
Here we go for another week of Battle challenges with another Ruleset of FAB FOUR which means that only 4 monsters can be used in this battle this is a new ruleset recently added to the battle rulesets where you can use 4 and 5 monsters in a battle means that only 5 slots are available.
The rulesets are getting the change with time to time and this time new ruleset I saw this one for the first time to be used for the battle mage challenge this is good to try new rulesets and change the theme from time to time to allow us to share new battles with new rulesets so here I got this ruleset in the brawl battle when I was submitting the battle of brawl got this ruleset you can watch the battle that how I won this battle using my strategy with current ruleset.
SCARRED LLAMA MAGE is a legendary earth summoner from the untamed airdrop edition. I got it 3 BCX that time which I converted to level 2 It works fine and most of the battles I won because of this legendary summoner and its last stand ability when Qoura used in this summoner and two martyr monsters adjacently used to Qoura and then went to last stand ability due to this summoner then imagine beating Qoura is impossible so here went for this summoner and used my favorite cards in 4 available slots and won that battle from the level 2 legendary summoner of water Splinter.
In the first place, I used the Grund an epic monster from the Chaos Legion edition that cost 10 mana cap but gives awesome benefits to friendly teams with its double strike and perfect melee attack of 3 so with double strike it can easily down the 6 health monster and it works well by downing the first enemy monster which added +1 melee attack while the mana cap was 27 and 4 slots were available to use only 4 monsters that is why I went for this high mana monster and it worked well.
In the 2nd position, I used a neutral monster from the promo edition HALFLING ALCHEMIST that reduces the damage of enemy monsters when the halving ability is applied so used this card in the 2nd position as the summoner to add two health to all friendly monsters and it has one armor so in a single attack it is not possible to be killed and it worked well by applying halving ability to the first enemy monster.
In third place, a common monster from the Soulbound edition used to give the martyr ability benefit to its last friendly monster I used this card for the sake of increasing the stats of adjacent monsters I used with this card in the last position Flesh golem a healing monster with melee attack.
Flesh Golem a common monster from the beta edition with low mana and healing ability that can restore its health each round and has a good melee attack I used this card in the last position to get the last stand ability to increase its melee attack and other stats like health, speed and in the 2nd last position I used a common monster with martyr ability which also increased its health, melee attack and its speed after that it went to the last stand ability and gave me a victory and my strategy worked for me.
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Best Regards @moeenali
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