returns after his break - WRC 8

in blurtgaming •  4 years ago 

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A simulator filled with content

The biggest advantage of the World Rally Championship Series is that it has an official license to include everything you want, thus it is a complete complement in terms of fidelity. In the case of WRC 8 we see that everything related to WRC, WRC 2 and June WRC divisions is present in the game. So it provides more than 100 different stages, 14 assemblies and official teams and cars.

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However, it is not right now that it is quite good in content, also in game mode, in which the mode of career is different. But we have the following methods to get an idea:

  • Career: You manage your entire professional life as a pilot, team management, contract, development, etc.

  • Season: Like career mode, but focusing only on driving without the management part.

  • Quick games: You choose the track, the car, the time, the equipment, etc. and you take a career without doing anything else.

  • Test Field: Test different cars with their adjustments in real time.

  • Training: These are different tracks where you can train different aspects of the game.

  • Online: Competing against other players in a house with selected parameters.

  • Challenge: With an online ranking they rank with special conditions, you can choose which car to use and its parameters.

  • Event: They rallied to compete against other online users.

Mode of career as the highest spender

One of the great benefits of this game is the mode of career, through which we can live the "experience" of being another driver in the WRC world. In my case, that I’m a real camouflage player (I don’t know how to drive in real life, I don’t even have a license), I’ve spent most of my time here, although veterans looking for entertainment too.

When starting this mode, the first thing we will do is hire our pilot and choose his nationality and then adjust the problem parameters in the following ways:

Difficulty

  • Easy: Driver requirements are low and there is limited effort for events.

  • Medium, advanced and authentic: the driver will gradually demand more time, and more will be demanded with 4 attempts for the event.

  • Impact of loss: Depending on how good or bad we are, we can undo the effects of loss.

  • Permanent Damage: 1 limited effort per event regardless of problem 1

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I couldn’t miss the development

And for me, one of the things that “got me involved” the most is the research and development department, where we’ll spend development points on 4 different branches when we set the level: 2 of equipment, performance, and reliability. Through this tree of "technologies" we will unlock new mechanics, as well as new components for our car, making it the best it can be. You can redistribute at any time for a few dollars, so don't get me wrong. What really matters is unlocking new things and seeing that there is more to it than meets the eye.

Then we have different things like mail, our statistics of the season, we can train without hesitation including car etc.

The most interesting thing for those who are looking for the simulation part is, of course, each procession that takes place in this mode, divided into its 4 stages with its half-rest. This break is used to stabilize the car (maximum 45 minutes), to change tires or even to adjust our car to the next stage.

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Personally it seems like a wonderful thing to include it and everything has been done sequentially. As a Rocky player, who started with WRC Jr. to see what the game was all about, he finally got the taste and practice, I am currently at WRC after I moved to WRC. At the end of the season we can create new sections and the next part with contracts so that we can try all the content a little bit.

Technical and sound department

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Graphically, the evolution that agrees with the WRC 7 is not that it’s a big deal, the car has more level details and the tracks have some secondary elements. Let’s face it, the cars look great and it’s not bad, but evolving something more in this category won’t hurt the franchise.

What I like is the word section, which comes with some interesting details. Also the sound of the engine changes according to the power of the moment, which helps me to hold the accelerator, as I said here are the details. For example, when we get on the track with the gravel we hear rocks hitting the car, if we go through a pond the sound is quite realistic ... the quality is quite good, as well as the fidelity, although in the engines I did not know about the words from my experience. I tell you.

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The WRC 8 FIA World Rally Championship is a good game for rally lovers, and for my part I can ensure that it is for both new players and veterans. In addition, it is a delivery with quite good current content, variety of modes, a good finish and a great carrier mode so that can invest a lot of hours. About the simulation, which I have seen, there has been a good progress from there and is on the right track with enough options for most experts in the genre like the choice of the most accurate experience. It has a mode of competition centered on multiplayer options and sports and is the only best with an official license.

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